Pass Around

Work as a group to come up with some silly actions, like “meow the Star Spangled Banner,” or “mime like you’re kissing your favorite movie star for 60 seconds.” Write each action on a piece of paper and crumple it into a ball. Pick one of the balls at random and pass it around in a circle, while the driver watches the odometer. When the odometer reaches a number ending in zero (or whatever number you like), he/she calls out “stop.” Whoever is holding the paper has to open it and act out what it says.

All Ages • 3 or More Players • Competitive • Creative

Semi Truck Game

Each person takes turns trying to get a semi truck driver to blow his/her horn. When it’s your turn, wait until you are passing a semi-truck and make the horn-blowing sign (make a fist, bend your arm up and make a pulling down motion). If the truck blows its diesel horn, you get a point, otherwise you don’t. Then it’s the next person’s turn. Whoever gets the most points by the end of the trip wins.

Ages 6-12 • 2 or More Players • Competitive

Queen’s Cat

Take turns saying descriptive words about the Queen’s cat. The words must be in alphabetical order. For instance, the first person says “The Queen’s cat is an active cat,” the next says “The Queen’s cat is a bossy cat,” the next “The Queen’s cat is a choosy cat,” etc. If someone can’t think of a word, they are eliminated, until there is only one winner left.

Submitted by Kathleen Fantell

Ages 6 and Older • 2 or More Players • Competitive

Buzz

Take turns counting to 100. But when you reach any number divisible by 7, say “buzz” instead of the number. For instance, say 1, 2, 3, 4, 5, 6, buzz, 8, 9, 10, 11, 12, 13, buzz, 15, etc. When you forget to say “buzz” at the appropriate, you lose and the next person gets to try. You can change 7 to other numbers if you want, and match them to the player’s ability level (10 or 5 for younger kids).

Ages 6 and Older • 3 or More Players • Competitive • Educational

Back
Next