Queen’s Cat

Take turns saying descriptive words about the Queen’s cat. The words must be in alphabetical order. For instance, the first person says “The Queen’s cat is an active cat,” the next says “The Queen’s cat is a bossy cat,” the next “The Queen’s cat is a choosy cat,” etc. If someone can’t think of a word, they are eliminated, until there is only one winner left.

Submitted by Kathleen Fantell

Ages 6 and Older • 2 or More Players • Competitive

Silly Milly

Everyone takes turns being “it.” When it’s your turn, think of words or items that have something in common. For instance, words that have double letters in them. Then say “Silly Milly loves lollypops but she hates candy,” “Silly Milly loves giraffes, but she hates horses.” Keep giving clues until someone figures out why Silly Milly loves what she loves.” Some other ideas for Silly Milly: loves things that are green; loves words with five letters; loves words that start with a vowel; loves things that are flat; etc.

Submitted by Panther

Ages 6 and Older • 2 or More Players • Competitive

License Plate Game

This is a good game for a long car trip. Print out a US map, or give each player a list of all 50 states. Each person tries to find a car with a license plate from every state. Keep track throughout the trip on your map. Whoever finds the most states wins. Or you can do this as a group activity for the whole family.

Ages 6 and Older • 2 or More Players • Competitive or Cooperative • Educational • Quiet Time

Alphabet Game

This game can be played as a group, or in competition with another person, or in teams. Everyone looks for letters of the alphabet (in order from A to Z) on signs, license plates, trucks, etc. Call each letter out as you see it and then move on to the next. The first one to reach the end of the alphabet wins.

Ages 12 and younger • 2 or More Players • Competitive or Cooperative • Educational

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